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Variants
Utilize the Unreal Editor's Variant Management UI to enable and manage Variants in your project. First, make sure that you have the Variant Manager plugin installed to enable this UI. After that, you'll see the Variant Manager panel that is divided into four columns. In the left column, you'll find a list Actors. Drag the Actor to the Variant in left-hand column and bind it. To remove an Actor click on it in the list, then select Unbind within the context menu.
The Values panel is located in the right-hand column. If you click on a property you'll be able to see its saved value. You can also save the current value by clicking the right-hand icon. When you alter the value, the Variant will update the captured value and save the updated value for that property. demo slot maxwin won't affect the value in the Level Viewport, but it will be saved to your project. If the Variant is activated the Variant will be able call the functions that are available to the bound Actor.
As opposed to the prior Variant Manager The Variant Manager can record properties that are exposed by Blueprints. These properties are then automatically bound to Actors. You can also bind the properties of your actors to Variants. If the Variant is turned on the property's recorded value will be the same as the Variant's value. If the Variant is off the property's values that are captured won't be updated.
You'll also be able check the constraints of the Variant that you are currently working on in the Values panel. For instance, if the current Variant is set to 150% BOM, you'll see that the car's model is 150 percent BOM. This information can be used in your user interfaces. You can also switch between various trim options available to the Variant.
Variants, as with other components in Unreal can be edited and integrated into your project. Once you have created the Variant, bind it to an Actor and save it. the Variant Manager can be used to activate the Variant or alter the properties of the actor. If you're creating an interface using thumbnail images to showcase the various Variants you're working with.